February 26, 2015 - War Games, 15th Anniversary Mission - New Progression Server In Game Poll - Patch 2/25 - Twitch Q&A Highlights - New Producers EQ Update - EQResource Name That Zone Contest! - GamParse 1.5.0.0 Released - EQ Resource in-game channel




February 26, 2015 - Plane of War Anniversary Mission

War Games the Plane of War Mission for the 15th Anniversary started, it will run for 6 weeks. If you missed it last year, this mission has some nice Rewards in its Chest: Bloodied Brawn Stone, Fragment of Purethought, Rune of the Nimble, Chipped Stone of Starfall, Essence of the Bear Spirit

The Bonus if you score enough points is the Suffix: , Dog of War

It also drops Bloodmetal Inlaid Gnollish Totem, This Item will give you a Buff and Illusion depending on how much you evolve it: Gnoll Reaver Fortitude, Darkfell Gnoll Reaver Fortitude, Blackburrow Gnoll Reaver Fortitude, Mucktail Gnoll Reaver Fortitude, Direwind Gnoll Reaver Fortitude

NOTE- Your class will have an effect on how much difference the AC you get in game vs what Spell Parsers show, Plate gets less, Silk gets more (or closer to max)

You need to Turn it in to Yaldu Bwor in Plane of Knowledge to unlock the shroud, then in each of the 5 shrouds you can Hail him to unlock more power (to increase the benefit of the Buff)


Yaldu Bwor in Plane of Knowledge (as indicated by on the map):





To see this and more Events in EQ, check out our EQ Calendar (be sure to set it to your time zone!)



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February 25, 2015 - New Server In Game Poll

https://forums.station.sony.com/eq/index.php?threads/in-game-progression-server-poll-feb-2015.218117/

Howdy folks,

Our Progression Server player poll is now live in game and asks you to select from 4 options. Below is a summary of the options that the Designers put together. Mechanics within these can be refined or changed, like using player voting to progress, but in general this is how we see the options for a new Progression Server at the high level. (They are very complicated under the hood.)

1. Existing rules:

    -Server starts with only the original EverQuest zones active. Players start at level 1.
    -When players kill a set of predefined targets, a two-month countdown timer starts. There is a three-month timer before Kunark and Velious can unlock.
    -When the timer is complete, a two-week vote starts that will enable the next expansion. If the majority chooses 'yes,' the expansion unlocks at the end of the voting period. If the majority chooses 'no,' a new vote begins immediately.
    -This progression can continue until the server is no longer able to defeat raid targets or until it catches up with live servers.

2. Slower progression

    -Server starts with only the original EverQuest zones active. Players start at level 1.
    -When players kill a set of predefined targets, a three-plus month countdown timer starts. When the timer is complete, a two-week vote starts. If the majority chooses 'yes,' the expansion unlocks at the end of the voting period. If the majority chooses 'no,' a new vote begins immediately.
    -This progression can continue until the server is no longer able to defeat raid targets or until it catches up with live servers.

3. Locked progression

    -Server starts with only the original EverQuest zones active. Players start at level 1.
    -When players kill a set of predefined targets, a two-month countdown timer starts. There is a three-month timer before Kunark and Velious can unlock.
    -OPTION: When the timer is complete, a two-week vote starts that will enable the next expansion. If the majority chooses 'yes,' the expansion unlocks at the end of the voting period. If the majority chooses 'no,' a new vote begins immediately.
    -OPTION: Dev determines the unlocked progression based on the player completion rates.
    -At a specific point, determined by Dev, votes are no longer available and progression is complete.

4. Seasonal Challenge Server

    -The server starts with only original EverQuest zones active, or with content enabled through a later expansion. Players start at level 1.
    -OPTION: When players kill a set of predefined targets, a vote begins within a week. Each vote lasts two weeks. If the majority chooses 'yes,' the expansion unlocks at the end of the voting period. If the majority chooses 'no,' a new vote begins immediately.
    -OPTION: Alternatively, Dev may choose to unlock content when progression targets are complete.
    -Players have a set period of time (one season) to complete as much content as they can. The player(s) who get the farthest will receive recognition and a prize (to be determined later).
    -Once the season is complete, the server is reset and the challenge begins anew!

I know this is general, but we wanted any players who didn't understand the options to have a place to go for info. And for those who will ask, we don't have any timelines on this. Several factors are at play, like hardware, the option chosen, and other factors. That said, your participation will help us!
Thanks, as always!



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February 24, 2015 - Patch tomorrow 2/25

All EverQuest Live Servers will be brought offline on Wednesday, February 25, 2015 at 8:30 AM Pacific* for the February game update. The servers are estimated to be unavailable for approximately two hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.

Check it out in your time in our EQ Calendar (be sure to set it to your time zone!)

(Check back during/after Patch for these Changes)
Spell Changes: http://spells.eqresource.com/history.php?mdy=02252015
DBStr Changes: http://spells.eqresource.com/dbstrhistory.php?mdy=02252015
EQStr Changes: http://spells.eqresource.com/eqstrhistory.php?mdy=02252015

Update Notes:
February 25, 2015
_____________________
*** Highlights ***
- EverQuest's 16th anniversary is approaching soon! Look for new and old celebration events appearing in the Plane of Knowledge starting on March 16th! As always, the Mechanical Fortune Teller can direct you to events that are available.
- As requested at SOE Live 2014, a new item has been added to the marketplace: Hero's Forge Armor Crate! Combine a full matching suit of Hero's Forge Armor (Helm, Chest, Arms, Wrist, Hands, Legs, Feet) in the Hero's Forge Armor Crate to receive a single, stackable item. The Hero's Forge Armor Crate can only be used once.
- Tricorne hats are now available for participation in The Darkened Sea beta. The hat can be converted into an ornament if you have Hero's Forge.


*** Items ***
- As requested at SOE Live 2014, a new item has been added to the marketplace: Hero's Forge Armor Crate! Combine a full matching suit of Hero's Forge Armor (Helm, Chest, Arms, Wrist, Hands, Legs, Feet) in the Hero's Forge Armor Crate to receive a single, stackable item. The Hero's Forge Armor Crate can only be used once.
- Bayle Marks can now be traded.
- August Bounder armor now has a required level of 101 and a recommended level of 105.
- Tricorne hats are now available for participation in The Darkened Sea beta. The hat can be converted into an ornament if you have Hero's Forge.
- Greatly increased the drop rates of Briny Essences from rare NPCs and mission chests.
- Greatly increased the drop rates of Castaway, Tideworn, and Highwater armor pieces.
- Made the following modifications to the Decorative Dummies sold by Brent Harnak in Sunrise Hills:
- - The Combat Dummies can now be placed inside personal housing in addition to guildhalls.
- - The Combat Dummies can now have their level, armor class and body type modified.
- - Three new ranks of Combat Dummies that coincide with the most recent difficulty types of NPCs (Rena, Sana, Taza) are now for sale.
- - All ranks of Combat Dummies now have lore text that should better describe their intended level of power.
- Replaced all Call of the Forsaken gemstone drops with Rain of Fear gemstones in the Heart of Fear zone.
- Moved the Spell Guard component of the Geomantra line to slot 7 so that it will stack with other Spell Guard effects.
- Corrected an error that prevented Bags of Doubloons from being opened.


*** Tradeskills ***
- August Bounder armor now has a required level of 101 and a recommended level of 105.
- AC on The Darkened Sea cloth cultural armor and seals is now more consistent.
- Consolidated most of the tradeskill vendors in the Plane of Knowledge. All of the items that were sold are still present, just on fewer vendors.


*** Quests & Events ***
- Captain Tita's Ghost (Raid) - Fixed a bug that was causing the Phasmia Ledalus to do considerably more melee damage than was intended.
- Captain Tita's Ghost (Raid) - Adjusted Tita's melee damage increase to occur more quickly only if the majority of her reinforcements are "Annoyed" rather than just "Bored."
- Captain Tita's Ghost (Raid) - Adjusted the Phasmia Vitali so that their use of Pillar of Claws more closely matches their behavior in raid 1.
- Defense of the City (Raid) - This raid will no longer drop spell essences other than Minor Essence of the Citadel.
- Principal Vicarium Noma (Raid) - Fixed a problem that could cause this event to reset if it was successfully beaten very close to the hard reset timer (45 minutes).
- All progression raids in Arx Mentis now drop four to eight Essences of the Citadel.
- A Cunning Plan (Raid) - Mephit minions in this Lichen Creep raid now send their target a message when using their Clawed Swipe ability from afar.
- Corrected an issue with the achievement 'The Tavern at the End of Norrath (Raid).' It now correctly checks for the completion of 'Field of Scale - Confrontation.'
- Those seeking the elusive sphinx Isilisinisusurpa should inquire with Noble Sivrn as to her whereabouts.


*** Spells ***
- Added an additional restriction to all Twincast effects that allows specific spells to be fully damage focused but not Twincast. Existing abilities were not changed except where noted below.
- Druid - Winter's Wildflame Frostbite and Burn can now be fully focused, but excluded them from being Twincast individually. The base spell can still be Twincast.
- Magician - Added a restriction that prevents Remorseless Servant and Remote Remorseless Servant from using Twincast counters.
- Ranger - Flusterbolt and Blusterbolt now scale their resistance modifiers as you level. High level mobs should no longer resist these abilities as often.
- Ranger - Summer's Cyclone Burn and Splash can now be focused fully but will not be Twincast individually (Summer's Cyclone can still be Twincast).
- Shaman - Renamed the version of Mammoth's Force and Preeminent Foresight given by all ranks of Unity of the Doomscale to Mammoth's Force III and Preeminent Foresight III to signify that the buffs given by all three ranks are equivalent and at maximum effectiveness.
- Wizard - Modified Wildflash Barrage subcomponents so that only the base spell will use Twincast counters.


*** NPC ***
- Researcher Orbiana will now sell all Essences of the Citadel if you have completed the raids they drop from.
- Vendors around Norrath have agreed to accept less profit when selling Nobles to adventurers. You can now purchase them for a closer amount to their selling price than before.
- A Priest of Discord has taken residence in the northwestern section of the Guild Lobby. All Priests of Discord have readopted their old habit of destroying items that are handed to them.
- The Animated Tomes in the Dreadspire library will now respawn much more quickly.
- Corrected the appearance of Raveners in Kaesora.


*** AA ***
- Beastlord - Modified Bestial Alignment to change wood elf characters into treants instead of wolves.
- Enchanter - Mana Overburn will now work on Mana Repercussion, Mana Reverberation, and Mana Reciprocation.


*** Progression Servers ***
- Extra mercenary slots can now be purchased on Progression servers.


*** Miscellaneous ***
- If a player picks up a lore ground spawn item they already own, they can now again see the item without requiring that the player change zones or log out and back in.
- Fixed a building in Nedaria's Landing which had missing geometry.
- Fixed various links inside the help and petition system to point to daybreakgamecompany.com instead of SOE.com.
- Changed some of the references to Sony Online Entertainment to Daybreak Game Company and from SOE to DBG.
- Summoned wolves will now run instead of slide.
- Removed the restriction on opening help windows within the Tutorial zone.


*** UI ***
- Fixed an issue with popup windows where the text on buttons and window heading text was sometimes displaying old data.
- Fixed a grammatical issue in the race change window from "and your bind location to be changed" to "and your bind location will be changed".
- The dynamic zone and guild management window minimum sizes can now be changed in the xml files.
- Fixed an issue with list windows when clicking column headers when not scrolled to the top of the list.
- Fixed a bug where some text could overlap in the item window.
- Fixed social integration sync.
- The Looking for Guild window will now use total assigned AA points rather than the total number of AA points spent.


- Changed -
- EQUI_DynamicZoneWnd.xml
- EQUI_GuildManagementWnd.xml
- EQUI_RaceChangeWnd.xml


*** Previously Updated ***
- Fixed an issue where some NPC models were showing up as default humans instead of their intended appearance.


- The EverQuest Team



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February 18, 2015 - Twitch Q&A highlights

You can watch the replay on Twitch or Youtube

Update next week instead of this week

7 player made missions for 16th anniversary

March - Loot system goes live

Twincast fixes, RS pets wont eat Twincast

More Zones, NPC's, more Hero's Forge coming

Would you consider pushing expansion back if it makes it better?
Absolutely, Expansion is coming, no date

Will dev team re-evaluate changes during TDS?
RoF EXP changes discussed, wants to ease the loss, but still be worse then newer expansions

Lockout timers on HA's?
Some HA's too easy, 70% of content going unused due to it. Creator 2.0

HA exp make up?
Like to resolve Lesson being weak and Mercenary EXP being weak, doesn't want HA to be mob spawn generator

Will see new progression server?
More about what kind of Server, maybe Poll in future asking which kind of Server, and need time to do it

Hotzones will they change?
Like to create a system to automate them, no ETA on when

Future Raids?
Know there are too few Raids, some plans for new Raids to go out, no ETA

Some holidays broken into pieces will be consolidated into one, 16th Anniversary content in March for Anniversary

Polling system be used more?
Will use Polling

Looking into more ways to make the UI user friendly, quick things are best for them to do like Clicking items in Bags, Mount Keyring, etc

Any plans to revamp free to play?
Not focusing on Membership breakdown atm



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February 17, 2015 - Twitch Q&A tomorrow with Devs

https://forums.station.sony.com/eq/index.php?threads/twitch-stream-weds-feb-18-2pm-pst.217816/

Hello all,

The team will be hosting a Twitch stream on Wednesday, February 18, 2015 at 2pm PST*. This stream will be hosted on www.twitch.tv/DaybreakGames.

As mentioned in Windstalker's letter to the EQ community here, we'll be using this stream as a time to talk directly with YOU the players. As we prepare for this stream, please feel free to share any questions and topics you'd like to hear discussed as replies to this thread. We'll get to as many of these as possible during the stream.

We'll also have a replay of this stream available on the EverQuest YouTube channel.

We look forward to chatting with everyone who is available to join us for this EverQuest stream!

See it in your time zone on our EQ Calendar (be sure to set it to your time zone in Settings)

Time Until Stream



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February 13, 2015 - New Producers EQ Update

https://forums.station.sony.com/eq/index.php?threads/quick-update-for-eq.217752/

Hail to all in Norrath!

As many of you know we had a challenging week as we repositioned our company for the long term. I apologize it's been quiet and I know there have been concerns. First, let me say, this game and this team are busy planning and scheming - just as this team always has. Our focus is you and fun, and the future.

Also, as you may have deduced, I'm very honored to now work with the team and all of you as the executive producer. I have some big shoes to fill! I can already say....holy cow, this team takes no prisoners! We've already had lengthy chats and their passion for you all and the game is really unequaled. I can guarantee they remain "all-in" and we are forming the future of EQ based on all the feedback and input received over the years.

A bit about me and EQ... EQ was the first game I ever worked on and there was no better learning experience in game design and community. I started as an EQ player in 1999 and was a raider on Fennin Ro and then merged with Druzzil Ro. I was one of the first raiding beastlords and would two-box with my dark elf wizard (Woot)! I can't tell you how amazing it is that I get to work with a lot of the same devs. It really speaks volumes about the dedication and love these devs have for EQ. And I love it too!

I'm in the ramp-up phase (again!), but I can tell you that more content is coming with our February update at the end of the month that will include the new player-designed missions in the 16th Anniversary Events starting on March 16. There are new marketplace items you asked for, bug fixes, and more. As for the future, including expansion plans, we're reviewing everything together to be sure we're doing the right content for the game and you all. As soon as we nail down some stuff, we'll share it asap.

Bear with me as this hummie druid gets her feet wet and we'll all dive in together.

What I'd really love is to hear from everyone directly and chat about all of this. To have an opportunity to do this, we'll be hosting a Twitch livestream on Wednesday, February 18 at 2pm PT at twitch.tv/DayBreakGames. The team looks forward to having you tune in so we can address any questions you may have!

Thank you for the continued support! See you in game!

Holly Longdale
Executive Producer, EverQuest & EverQuest II



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February 9, 2015 - Server Maint tomorrow 2/10

All EverQuest Live Servers will be brought offline on Tuesday, February 10, 2015 at 6:30AM Pacific* for server maintenance. The servers are estimated to be unavailable for approximately two hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.

Check it out in our EQ Calendar



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EQResource Name That Zone Contest: Feb 5 - 28, 2015

Name That Zone Contest






With the recent announcement of SOE transitioning into Daybreak Games, we decided to gather our final remaining SOE branded goodies left over from previous contests and give them away in a prize package!  We threw in an EverQuest T-Shirt also - as we wouldn't want you seen in public with SOE goodies without representing the best game they ever owned!

This contest is a fun one, and it will test your knowledge of (or willingness to research) 40 locations across Norrath!

In this contest you will be presented with screen shots that the EQResource staff has gathered from all over Norrath.  You will earn points by successfully guessing where the screen shot was taken!  There are 4 tiers of difficulty, and each tier has 10 screen shots.

Tier 1 is easy and worth 1 point per successful guess, Tier 2 is difficult and worth 2 points per successful guess, Tier 3 is hard and worth 3 points per successful guess, and Tier 4 is "Troll Tier" and worth 4 points per successful guess.  In Tier 4 many of the screen shots could have been captured in multiple zones.  If you are able to recognize the screen shot, you'll most likely still have to guess which of the multiple zones we took it in!

This contest will run from February 5th through February 28th, 2015.  All scores and answers will be hidden until the contest officially ends.  On March 1st we will disable the ability to record guesses in the contest, and open up the Leaderboard as well as show you which zones you got right and wrong.  Whoever is the highest on the Leaderboard wins the complete prize package!  If there is a tie, we will assign numbers to each of the tied players and do a /random in game to determine the winner.

Overview/Rules:

  • Due to shipping physical items this contest is only open to US residents.
  • For discussion of this contest, please use this thread
  • You must have an EQResource forum account to participate in this contest
  • Guess which zone screen shots were taken in to earn points
  • There are 4 tiers of difficulty.  The more difficult the tier, the more points each screen shot is worth!
  • All scores are hidden until the end of the contest (February 28th)
  • After the contest has ended there will be a leaderboard showing score tallies. We will also post a full list of answers along with the in game /loc the screen shot was taken at.
  • The player with the highest score wins the prize package.  In the event of a tie, a /random will be done in game to determine the winner
  • The prize package includes: Size M EverQuest T-Shirt, SOE Station Bouncey Ball, SOE Sharpie, SOE Luggage Wrap, SOE Keychain w/ Light and Bottle Opener, SOE Live 2013 Lanyard
  • If you have already guessed an image, the link for that image will turn green on the top of the contest page
  • You are allowed 1 guess reset.  After you have used up this reset you will be unable to reset any of your guesses.  You have until Feb 28th to commit to guesses, so take your time!
  • NOTE: Tier 4 is VERY hard! We expect very few players to be able to correctly identify any of them!  Some of them come down to pure guessing - they could have been taken in multiple zones!

Now you know what the contest is all about, so Click Here and get started!
Good luck, and we hope you enjoy this contest as much as we enjoyed creating it! - Riou, Rorce & Tokies



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February 3, 2015 - Erollisi Day events

Norrathians everywhere can be participants in spreading Erollisi Marr's word of love!


"Good tidings and blessings of love to you! The days of Erollisi are upon us." - Emissary of Erollisi
It's that time of year again! Erollisi Day is held in honor and celebration of Erollisi Marr. Norrathians everywhere can become participants in the act of spreading her word of love! This event runs for two weeks, and this year's Erollisi Day starts on Wednesday, February 4, 2015, and runs until 11:00PM on Wednesday, February 18, 2015.

What brings more feelings of happiness and love to some adventurers than holiday-themed items and special achievements? If you check under the "Special" tab in your in-game Achievement window, you should be able to see what is needed to get the Erollisi Day achievement!

If you're ready to do your part, seek out the Emissary of Erollisi and Grimble Grumblemaker in the Plane of Knowledge!

If you're looking for more information on Erollisi Day, there's a great write up on Fanra's EverQuest Wiki here.

In addition, new Erollisi-themed items are coming to the Marketplace this week!

While Player Studio items are permanent additions to the Marketplace, anything without the Player Studio anvil will only be available until 11:59PM on Saturday, February 28, 2015.

Don't miss out on Erollisi Day this year, or spending time with the Norrathians that are close to your heart!


Check out our Erollisi Day Guides
See the event duration in our Event Calendar



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February 2, 2015 - SOE acquired, now Daybreak Game Company

Dear Players, Partners and Friends,

Today, we are pleased to announce that we have been acquired by Columbus Nova, an investment management firm well known for its success with its existing portfolio of technology, media and entertainment focused companies. This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more!

As part of this transition, SOE will now become Daybreak Game Company. This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward.

So what exactly does this mean for you? It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in.

Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together.

Thank you for your continued support. See you in game!

The Team at Daybreak



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