February 4, 2016 - February Patch Preview - Erollisi Day - Updates and New Features! - GamParse 1.5.1.6 Update - TBM Beta Testing Reward - EQ Resource in-game channel




February 4, 2016 - February Patch Preview

We wanted to give you a sneak peek of what the team has planned for our February patch, currently scheduled to go live to players later this month.

In this patch, we'll have updates for taunt, pet aggro, getting around in Plane of Hate/Fear, and MORE!


"You Have Failed to Taunt Your Target"

We looked into the success rate of the taunt skill and decided this ability could use some improvements.

The success rate of this ability will now be more closely correlated to your taunt skill where previously it was rather arcane in its chance to succeed based on particular level thresholds. The overall success rate for characters with Taunt (200) and higher should be noticeably better.


"Taunting Attacker, Master"

While looking into the functionality of player taunt we took the opportunity to fix some glaring issues with how pets taunt their targets.

We've corrected a problem that prevented pets from being able to taunt their target and we've adjusted pet taunt to function more similarly to players using the taunt skill.


"But What About My Rampaging Servant?"

With the last few patches we've been adjusting the amount of hatred that pets generate with each melee swing. Coinciding with those changes were the release of AA abilities to reduce your primary pet's aggro multiplier.

After reviewing the gameplay impact of these changes we're going to make adjustments to how pets generate melee aggro.

The AA abilities Companion's Calm Demeanor and Companion's Provocative Demeanor are being removed. These abilities are clunky and were more of a bandage than a solution to the issue.

The aggro a pet generates with its melee swings will now be higher in the following cases:

    The pet has taunt enabled
    The pet is a charmed NPC
    The pet is a swarm pet

The design team has been poking at the aggro generated by NPC melee swings in an effort to better balance the hatred generated by pets in both raid and group situations. After this patch pet taunt functionality will determine if a pet owner wants their primary pet to gain the attention of their target while also increasing the aggro generated by pets that cannot have taunt enabled.

We will continue monitoring the gameplay impact of this next round of changes to see if pet aggro generation is closer to where we want it to be.


"Anything Else About Aggro?"

Actually, yes! While we were reviewing hate generation code we discovered and fixed a rather strange bug with how mad NPCs get about spells that hit them.

We've fixed a problem with some direct damage spells that were generating either too much or too little aggro and adjusted the data to ensure that classes who wanted the extra aggro for their spells will continue generating the same amount.

TLDR: After this patch tanks will continue to generate as much aggro as they did prior to the fix while other classes may generate less aggro when using damaging spells that have a hate override.


"Some Words About Planes"

We've made another pass at the aggro-pathing in the Plane of Hate to clean up some of the more ... 'interesting'... ways that NPCs attempt to reach their targets. This will hopefully address some of the more glaring issues such as Innoruuk deciding to leave the building depending on where his most hated target chooses to run.

As an issue of convenience we've updated both Plane of Hate and Fear: Revisited to allow guild banners to be placed and teleported to and fellowship fires to be placed but not teleported to, as is the standard for the majority of raid zones.


And... MORE?

Yes, and more! This is only the highlights from February's patch, and we'll have more coming up for our live and progression servers.

Just some of the additional things in February's patch are:

    Quality of life updates for Weapon Proficiency AAs.
    Additional TBM itemization fixes.
    Improvements for Knights mitigation after level 85 (and after Underfoot releases on progression servers).

Our goal each month is to continue to improve the quality of the game we all love! As always, we appreciate your feedback, but please wait until you see these changes on the test server before passing judgment.

We're grateful for your continued support!



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February 3, 2016 - Erollisi Day

From Wednesday, February 3rd through 11:00PM PST on Wednesday, February 17th, seek out the Emissary of Erollisi and Grimble Grumblemaker in the Plane of Knowledge to embark on these special, time-limited adventures. If you haven't completed the Erollisi Day Achievement, you can check under the "Special" tab in your in-game Achievement window to see what is needed!

Looking to do some lovely holiday shopping? The Erollisi Day-themed Marketplace items will arrive on Friday, February 5th and will be available through Sunday, February 28th.


Check out our Guides on this holiday!


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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January 29, 2016 - Double EXP Weekend

Well, Norrathians, it has been quite a month, both in and out of game, and we honor your steadfast commitment to your adventures. To end the month strong, this weekend will be a Double Experience Weekend for all players!

From 12:00PM PST (Noon) on Friday, January 29, 2016 through 12:00PM PST (Noon) on Monday, February 1, 2016, all servers (yes, including Ragefire, Lockjaw, and Phinigel) will have double experience!

Take some time and end January stronger than ever! We’ll see you in Norrath.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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January 24, 2016 - Several updates and new features!

We've been hard at work the past couple weeks getting TBM data updated (which is difficult when DayBreak decides to change things over and over!).  We've made a whole lot of updates, and added some new features.  Here's a look at what we've done:


Item Collector

Alright, this one is actually a few months old - but we never officially announced it.  We now have a public Item Collector that everyone can send item links to!  If you notice an item missing from our items database, or one with outdated info, simply send a link of the item to cazic.eqresource (;t cazic.eqresource)!  When the link is received, the data will be updated within seconds!  Please note that this character is not monitored, so any additional tells or information will not be seen.


Power Sources



This one has been requested multiple times, so we finally hammered out the code to make it happen!  Our items page has always allowed viewers to "insert" augmentations into gear to see what the resulting stats would look like.  Now you can choose a Power Source for items that have Purity, and see how the Power Source influences the items stats!  Here's an example:  http://items.eqresource.com/items.php?id=146575&aug5=147251&aug7=129870&aug9=147198&aug13=141174&powersource=35


TBM Raid Loot Tables

So by now you've probably noticed the dead link on the TBM menu called "Raid Loot Tables".  Well, we've finally made the link active, and updated all TBM raid items to show up correctly on the loot table they can be dropped from.

TBM Raid Loot Tables


TBM Gear, Vendor Pages

We went through and got (hopefully) all of the TBM Group and Gear raid flagged by expansion and tier.  This means all possible items should now be showing up on the TBM Gear search pages.

Group Gear
Raid Gear

In addition, we updated the Plane of Tranquility Raid Gear vendor page to include all of it's wares.  We also made a page for the Plane of Health Raid gear vendor, and all of the Group Gear and Augmentation vendors in both Plane of Tranquility and Plane of Health.

Raid Gear Vendor PoTranquility
Raid Gear Vendor PoHealth

Group Armor PoTranquility
Group Armor PoHealth

Weapon Augs PoTranquility
Weapon Augs PoHealth

Armor Augs PoTranquility
Armor Augs PoHealth

We've also updated many TBM Group Named loot tables.

If you see anything out of place, or missing, please Contact Us!  Also, let us know how you feel about these updates.  Love them, hate them?  Have a suggestion for how to improve something?  Let us know!



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January 21, 2016 - EQ Patch on Friday 1/22/2016

All EverQuest Live Servers will be brought offline on Friday, January 22, 2016 at 7:00AM Pacific* for an update. Servers will be unavailable for approximately two hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

DBStr Changes:
EQStr Changes:
Spell Changes:


Update Notes:
January 22, 2016
_____________________


*** Highlights ***

- Addressed a zone stability issue.


*** Previously Updated ***

- Corrected the rewards given for TBS Champion achievements.


- The EverQuest Team



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January 20, 2016 - EQ servers still offline

Todays patch went as scheduled, and servers unlocked.  But, shortly after the servers were brought up, they were immediately brought back offline again with only a 3 minute warning.


[Wed Jan 20 12:03:08 2016] <SYSTEMWIDE_MESSAGE>:Server coming down in 3 minutes! Please camp in a safe location.
[Wed Jan 20 12:04:06 2016] <SYSTEMWIDE_MESSAGE>:Server coming down in 2 minutes! Please camp in a safe location.
[Wed Jan 20 12:05:07 2016] <SYSTEMWIDE_MESSAGE>:Server coming down in 1 minute! Log out immediately!
[Wed Jan 20 12:06:07 2016] <SYSTEMWIDE_MESSAGE>:Server coming down NOW!! Log out immediately!!

DayBreak Games statement is:

Quote from: Roshen
There were additional issues we identified after this patch, and the team is currently working to address these now.
No ETA on when servers will come back up, but fixing this is a priority for our team.

While they haven't said exactly what issues were discovered, those of us who logged in during the short window the servers were online noticed a few things.

1. Progressive TBM Spells were still broken.  Many players logged in and had several Cloth Chokers in their rewards window.  It's assumed these were supposed to grant the additional ranks of the progressive spells.

2. Some people had their weapon augs disappear.  Since the weapons had their aug slots changed around, this seems to have caused an issue for some players where their augs simply vanished.  I was lucky enough to have my weapon augs placed on my cursor, but many people reported differently.

3. Type 9 augs still didn't seem to fit in Range or Charm slots, as they are supposed to!

If you noticed any other issues and would like to discuss them, post them here!


Update 4:15 PM CST:

Quote from: Roshen
Hey all,

The team is still testing possible fixes for the server. While we're hoping that we'll have them up soon, there's still no solid ETA when they'll be unlocked.

We appreciate everyone's continued patience!


Final Update 6:10 PM CST:  Servers have been online for a little bit, and seem to be stable.  Game on!



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January 15, 2016 - Patch on Wednesday 1/20

All EverQuest Live Servers will be brought offline on Wednesday, January 20, 2016 at 5:30AM Pacific* for an update. Servers will be unavailable for approximately four hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).

DBStr Changes: http://spells.eqresource.com/dbstrhistory.php?mdy=01202016
EQStr Changes: http://spells.eqresource.com/eqstrhistory.php?mdy=01202016
Spell Changes: http://spells.eqresource.com/history.php?mdy=01202016

Update Notes:
January 20, 2016
_____________________
*** Highlights ***
- Made many fixes to The Broken Mirror (TBM) items and Phinigel raid instances. See the Items and Progression Servers sections below.
- Corrected a bug that prevented the items that advance progressive spell ranks from being awarded when you complete TBM progression achievements. If you have already completed these achievements, you will be awarded these items the next time you log on. Using any item will grant you the maximum rank you have earned.
- Corpses in Shadowrest are being removed and items will be parceled to players with some restrictions. See the Miscellaneous section below for details.


*** Items ***
- Wither and Decay Hero's Forge Ornaments will no longer display as the wrong armor type.
- TBM non-bow ranged items no longer have a type 21 ornament slot.
- Updated all TBM level 100+ items' procs and focus effects to be higher level.
- TBM Warrior, Cleric, Paladin, and Shadowknight armors now have bash skill damage bonuses.
- TBM Rogue armor now has backstab skill damage bonuses.
- TBM belts now grant a +1 potion belt slot.
- Removed the type 9 augmentation slot from the Shield of Dreams. The type 9 slot is intended to be used for scaling equipment and its inclusion on this item was an error.
- Removed the type 21 armor ornamentation slots from a number of non-visible armor pieces that errantly contained them.
- Updated the highest ranks of passive AA effects activated via items found in TBM, such as Expanding Mind, Knowledge of the Past, etc, to function.
- Type 5 augmentations found in TBM now fit into primary, secondary, range, and charm slots.
- Added a type 5 augmentation slot to non-progressive two-handed weapons usable by melee classes found in TBM, in addition to their existing type 4 or type 8 slot. Removed their type 3 augmentation slot.
- Changed non-progressive two-handed blunt weapons usable by casters and/or priests in TBM to consistently have augmentation slot types 3, 5, 8, and 8 for raid weapons and types 3, 4, 5, and 7 for group weapons.
- Increased the armor class values of non-progressive shields found in TBM by approximately 20%.
- Added a type 5 augmentation slot to raid shields found in TBM.
- Changed raid Bard instruments found in TBM to consistently have augmentation slot types 3, 5, and 8.
- Changed non-progressive bows found in TBM to consistently have type 3, 4, 5, and 7 or 8 augmentation slots.
- Renamed Rotbow of the High Bokon to Totem of the High Bokon and changed its graphic and icon to reflect the fact that it is intended to be a ranged armor item and not a bow.
- Added intended modifiers for backstab damage and skill to Rogue usable daggers found in TBM.
- Fixed helmets found in TBM to function as light sources, and fixed helmets (such as the Crypt-Hunter's) that previously lacked Faerune.
- Fulcrum and Vengeful type 9 augmentations found in TBM now have 42% haste added for Elegant and Stalwart (level 75 and 85) tiers and 43% for Extravagant (level 90) and higher tiers.
- Renamed several painting housing items to be more consistent.
- Corrected Berserker usable gloves found in TBM that did not have throwing damage focus.
- Corrected items found in TBM that were missing proper skill damage modifiers.
- Changed the sympathetic focus of The Staff of Undead Legions to Strike of Flames.
- Added missing focus effects to TBM caster and priest raid weapons.
- Fixed typos of several items that misspelled Vermilion or Desiccated.
- TBM group belts now have 43% haste instead of 37% haste.
- TBM items with visuals can now be placed in real estates.
- Many TBM weapons and held items have had their visuals changed to a more modern, appropriate look.
- Added Illusion Benefit Water Breathing to all items with Illusion Water Elemental on them.
- Deathseeker's Warmonger Gauntlets now has Battlerager's Strength
- Modified the spell effects of the following items found in TBM:
- - Removed proc and focus effect spells from all progressive weapons (items that contain type 6 and type 9 augmentation slots), excluding Improved Dodge on bows. Added proc spells, and in some cases focus effects, to type 6 augmentations, in order to provide better scaling.
- - Created new variants of some type 6 weapon augmentations specifically for priests and casters. Weapon augmentations with archetype specific variants can be cycled through the various archetypes via the item conversion feature.
- - Stalker's Guillotine proc changed from Force of Magic IX to Vampiric Strike IX.
- - Scepter of Dark Dedication proc changed from Hand of Holy Vengeance IX to Alleviating Burst IX, focus effect changed from Sympathetic Force of Magic XIII to Sympathetic Force of Magic XI.
- - High Priestess' Purifier proc changed from Force of Magic XII to Force of Magic XI, focus effect changed from Sympathetic Strike of Flames XIII to Sympathetic Alleviating Burst IX.
- - Beater of the Teeth proc changed from Calming Strike XII to Force of Magic XIII, focus effect changed from Sympathetic Calming Strike X to Sympathetic Force of Magic XIII.
- - Removed the focus effect Sympathetic Strike of Venom XIV from Bureaucracy Cleaver and fixed the proc Strike of Venom XII.
- - Removed the focus effect Sympathetic Force of Magic XIV from Adan's Reach and fixed the proc Force of Magic XII.
- - Added Improved Dodge V to Bow of Hope, Armsman's Bow, Pestilent Shortbow, and Festering Fusillader.
- - Six Note Blade proc changed from Healing Burst IX to Vampiric Strike X.
- - Blood Fire proc changed from Strike of Flames IX to Strike of Flames X.
- - Spined Dragon Claws proc changed from Force of Corruption IX to Force of Corruption X.
- - Tarantella proc changed from Strike of Venom IX to Strike of Venom X.
- - Bone Razor proc changed from Force of Magic IX to Vampiric Strike X.
- - Interrogator's Pestle proc changed from Force of Anger VIII to Blessed Rune XI.
- - Likato Fistwraps proc changed from Blessed Rune VII to Vampiric Strike X.
- - Dark Feral Ravagers proc changed from Strike of Flames IX to Strike of Flames X.
- - Removed the focus effect Sympathetic Vampiric Strike XII from Soul Leech, Dark Sword of Blood and changed the proc from Vampiric Strike X to Vampiric Strike XIII.
- - Removed the focus effect Sympathetic Strike of Flames XII from Monsoon, Sword of the Swiftwind and changed the proc from Strike of Flames X to Strike of Flames XIII.
- - Removed the focus effect Sympathetic Burst of Ice XII from Frigid Pike of Isolation and changed the proc from Burst of Ice X to Burst of Ice XIII.
- - Removed the focus effect Sympathetic Force of Magic XII from Curtaincaller and changed the proc from Force of Magic X to Force of Magic XIII.
- - Barbarian Spiritist`s Hammer proc changed from Force of Corruption XII to Force of Corruption XIV, focus effect changed from Sympathetic Force of Corruption XII to Sympathetic Force of Corruption XIV.
- - Staff of the Earthcrafter proc changed from Burst of Ice XII to Burst of Ice XIV, focus effect changed from Sympathetic Burst of Ice XII to Sympathetic Burst of Ice XIV.
- - Withered Totem of Widdershins proc changed from Healing Burst XII to Remote Healing Surge XIV, focus effect changed from Sympathetic Hand of Soothing IX to Sympathetic Remote Healing Surge XIV.
- - Terror Condenser of the Faceless proc changed from Strike of Flames XII to Strike of Flames XIV, focus effect changed from Sympathetic Strike of Flames XII to Sympathetic Strike of Flames XIV.
- - Trepidus Evocator proc changed from Strike of Venom XII to Strike of Venom XIV, focus effect changed from Sympathetic Strike of Venom XII to Sympathetic Strike of Venom XIV.
- - Added Improved Dodge VII to Gilded Prodigal Harrier, ***** of Fear, Poignant Pestulator, and Imperial Messenger.
- - Truesight Hammer proc changed from Banish Summoned to Banish Soulless XII, focus effect changed from Sympathetic Burst of Ice XIV to Sympathetic Alleviating Burst X.
- - DawnFire, Morning Star of Light proc changed from Banish Undead to Banish Soulless XII, focus effect changed from Sympathetic Strike of Flames XIV to Sympathetic Invigorating Burst X.
- - Staff of Undead Legions proc changed from Banish Undead to Banish Soulless XIV, focus effect changed from Sympathetic Invigorating Burst VII to Sympathetic Strike of Flames XIV.
- - Evensong proc changed from Calming Strike IX to Burst of Ice X.
- - Increased the proc rank of the following items from X to XI: Feather of the Lady, Sharpened Scale of Emollious, Spike of Lasting Vapor, Feverpitch Martel, Celestial Rotwarder, Shimmering Quill of the Lady, Pallid Billowing Defiler, Sliver of Emollious, and Steaming Mitts of Grannus.
- - Crusty Club of Emollious proc changed from Burst of Ice X to Vampiric Strike XI.
- - Peacock Feather of the Lady proc changed from Strike of Flames X to Vampiric Strike XI.
- - Skinflayer of Boromas proc changed from Blessed Rune XI to Blessed Rune XII.
- - The Incorruptible proc changed from Calming Strike X to Burst of Ice XI.
- - Removed the focus effect Sympathetic Force of Magic XIII from Grannus' Grumblecruncher and changed the proc from Force of Magic XI to Force of Magic XIV.
- - Removed the focus effect Sympathetic Strike of Venom XIII from Echo of the First Schism and changed the proc from Strike of Venom XI to Strike of Venom XIV.
- - Removed the focus effect Sympathetic Force of Corruption XIII from Malintent and changed the proc from Force of Corruption XI to Force of Corruption XIV.
- - Removed the focus effect Sympathetic Strike of Disease XIII from Blightforger and changed the proc from Strike of Disease XI to Strike of Disease XIV.
- - Removed the focus effect Sympathetic Vampiric Strike XIV from Zealator's Ambition and changed the proc from Vampiric Strike XII to Vampiric Strike XV.
- - High Bokon Mangling Staff proc changed from Force of Magic XIII to Force of Magic XV, focus effect changed from Sympathetic Remote Healing Surge XII to Sympathetic Force of Magic XV.
- - Grannus' Steamcleaner proc changed from Hand of Holy Vengeance X to Remote Healing Surge XIII, focus effect changed from Sympathetic Invigorating Burst XIV to Sympathetic Invigorating Burst XI.
- - Removed the focus effect Sympathetic Vampiric Strike XIII from The Shattering Maw and changed the proc from Force of Corruption XI to Force of Corruption XIV.
- - Fleshburner of Boromas proc changed from Strike of Flames XII to Strike of Flames XIII, focus effect changed from Sympathetic Alleviating Burst XIV to Sympathetic Strike of Flames XIII.
- - Excommunicator proc changed from Force of Magic XII to Alleviating Burst XI, focus effect changed from Sympathetic Surge of Corruption XIV to Sympathetic Alleviating Burst XI.
- - Demagogue's Crutch proc changed from Hand of Holy Vengeance X to Remote Healing Surge XV, focus effect changed from Sympathetic Invigorating Burst X to Sympathetic Remote Healing Surge XV.
- - Added Sharpshooting VII and Tiny Companion to Blackmarrow Hooks, Oozing Bone Spike, and Shade's Phase (replaces Knowledge of the Past XVIII).
- - Replaced Knowledge of the Past XVIII on Exalted Earring with Geomantra XVII.
- - Replaced Knowledge of the Past XXII on Trophy of the Scapegoat with Geomantra XXI.
- - Added Sharpshooting IX to Soulcatcher Earhoop and replaced Knowledge of the Past XXIII with Tiny Companion.
- - Replaced Knowledge of the Past XXIII on Sensitizing Thought Orb with Soothing Breath XX.
- - Added Brass Resonance 26 to Preserving Protector's Helm.
- - Increased the ranks of Form of Endurance on raid masks from XX-XXII to XXII-XXIII.
- - Increased the rank of Form of Endurance on Mask of Immortal End from XXII to XXV and Echo of Anger V on Hardened Mask of Immortal End to VI.
- - Removed right click effects from neck armor. Added Taelosian Guard to Strifetorn Necklace. Added Ancestral Memories III to Tallow-smeared Locket and Deadeye Matrix.
- - Replaced all right click effects on shoulder armor with appropriate ranks of Myrmidon's Skill.
- - Added String Resonance 26 to Preserving Protector's Vambraces.
- - Added Cleave VII - 26 (Scaling) to Imbrued Platemail Vambraces and Crypt-Hunter's Loremaster Vambraces.
- - Removed Cleave from Necromancer, Wizard, Magician, and Enchanter arm armor.
- - Increased the ranks of Illusionary Spikes on raid cloaks from XVIII-XIX to XIX-XX.
- - Replaced all right click effects on range armor and weapons with appropriate ranks of Prismatic Ward.
- - Added Percussion Resonance 26 to Preserving Protector's Gauntlets.
- - Added Finesse II and Instrumental Combat focuses to Kelins Seven Stringed Lute, Marrow's Song and Lyssas Darkwood Piccolo.
- - Added the following activated effects to the corresponding instruments. All three instruments share recast timer 3 on a 90 second timer:
- - - Kelin`s Seven Stringed Lute - Ervaj's Defensive Refrain Rk. III
- - - Marrow's Song - Aria of Absolution Rk. III
- - - Lyssa`s Darkwood Piccolo - Fermata of Preservation Rk. III
- - Replaced all right click effects on rings with appropriate ranks of Form of Defense or Knowledge of the Past.
- - Added Fortitude Discipline Duration to Indicolite Breastplate.
- - Added Deflection Discipline Duration to Valorium Chestplate.
- - Reduced the focus Deflection Discipline Duration from raid tier to group tier for Crypt-Hunter's Soulrender Breastplate.
- - Added Wolf Spirit Duration to Vermiculated Tunic.
- - Added Impenetrable Discipline Quickening and Earthforce Discipline Quickening to Shiverback-hide Jerkin.
- - Added Thousand Blades Quickening to Imbrued Platemail Breastplate.
- - Added Executioner Discipline Quickening to Woven Shadow Chestplate.
- - Added Brutal Discipline Quickening to Shadow Rage Tunic.
- - Added Ferocity XI (Scaling) to Imbrued Platemail Greaves and Crypt-Hunter's Loremaster Greaves.
- - Removed Ferocity from Necromancer, Wizard, Magician and Enchanter leg armor.
- - Increased the rank of Ferocity on raid leg armor from XII to XIII.
- - Added Secretion of the Mamba to Woven Shadow Greaves, Crypt-Hunter's Shadowscale Leggings, and Deathseeker's Shadowscale Leggings.
- - Added Singing Resonance 26 to Preserving Protector's Boots.
- - Replaced all right click effects on belts with appropriate ranks of Expanding Mind.
- - Special worn effects have been added to tier 2 raid belts:
- - - Runed Belt of Boromas - Sympathetic Force of Corruption X
- - - Emblazoned Belt of Boromas - Boon of the Seeress
- - - Bolstered Belt of Boromas - Tendon Slice
- - - Cured Flesh Sash of Boromas - Overdrive Punch
- - Added Healing Burst X to Runed Flesh Shield of Boromas.


*** Quests & Events ***
- A Rotten Heart - Tweaked a script in attempt to prevent some player clients from freezing when Adana takes cover at the beginning of Phase 3 of her combat.
- Vanquisher of Anashti Sul, Damsel of Decay - The first and third achievement components are no longer reversed.
- Bindral Argaff is now interested in many illusion items that he was not previously.
- Made several changes and improvements to the star-crossed lovers quest lines in Hills of Shade.
- - Lumber Run - Lumberjacks and Paul are now PC-friendly while the lumberjack ring event is in progress.
- - Lumber Run - Fixed bug in Paul's dialogue where he'd say the wrong thing while the lumberjack ring event is in progress.
- - Lumber Run - Paul will no longer despawn if the lumberjack ring event is successful.
- - Save the Child - Texts are more clear to indicate where Fendel is waiting for the player.
- - Testing the Invaders - Added more information explaining where each scouting location is located in the town to the quest text.
- - A mysterious stranger will now correctly tell you which half of the star-crossed Hills of Shade storyline you're missing if you have completed one half but not the other.
- - The Firebrand item will no longer have a cooldown if used in the wrong location.
- - Defense of the Village - You can now hand in trap components multiple times to the same Kirathas hunter in Hills of Shade.
- Tuned the tasks We Make Our Own Rewards, Fate Rewards the Bold, To the Brave, Go the Spoils!, Lxanvom Labors, and In Defense of Health. Most are changes to reduce the time needed to complete them.
- Anashti Sul, Enslaver of Souls (Raid) - The Enraged Guardian of Sul will no longer spawn along with the three aspects.
- Anashti Sul, Enslaver of Souls (Raid) - The aura doom mechanic will now work properly even if one or both of the targets already have an aura.
- Crypt of Sul (Raid and Group) - The boss corpses will no longer remove themselves when the event is successfully completed.
- Crypt of Sul (Raid and Group) - The cleanup on a success or failure should more reliably remove any existing NPCs associated with the event.
- Anashti Sul, Enslaver of Souls (Raid and Group) - Player corpses will no longer be moved outside and above the world after a successful attempt.
- Plane of Fear: Revisited - The adds from the bosses will now despawn when the events reset.
- TBM instance rares should now announce their presence.
- Fixed the error that was causing the First Impressions Only Happen Once achievement to always be given when defeating Grummus in the group version of the fight.
- In Defense of Health - The chest in one of the tasks was spawning far away from the task's conclusion location. It has been moved closer.
- Deadline - The enemies will no longer be aggressive to people way, way out of their line of sight.
- To The Brave, Go The Spoils! - Fixed a locked door in one of the adventures that prevented completion of the task.
- The High Bokon Boromas raid is now more challenging.
- All Heroic Adventures in TBM that scale now have experience and coin rewards attached. These rewards will not be visible until completion due to the fact that they could scale up or down during the adventure itself.
- Increased the coin and experience rewards for some TBM missions that have been taking players longer to complete than anticipated.



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January 12, 2016 - Holiday Housing Contest Winners!




We've visited and enjoyed all your Holiday Housing contest submissions, and we've decided on our 4 winners!  You guys never make this easy on us - everyone does such a wonderful job!  Thanks to everyone who entered, we hope you enjoyed the contest as much as we enjoyed visiting your creative player housing!

Our four winners are, in no particular order:

Povar.Sofia
Povar.Violetseas
Drinal.Phanciful
Povar.Eanelder


If you won, please contact me in game (;t cazic.rorcex) to verify your character and claim your prize!



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January 5, 2016 - Gamparse 1.5.1.6 update

GamParse has been updated today by Beimeith.  You can download the stand alone v1.5.1.6 at the GamboSoft Downloads Page, or simply restart GamParse if you have the Auto Update version!

Check out the Change Log here.



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December 31, 2015 - Double EXP Weekend

Happy Holidays, Norrathians!

DOUBLE EXPERIENCE will start shortly on all servers. This will start around noon (12:01PM PST) on Thursday, December 31, and run until 11:59AM PST (noon) on Monday, January 4, 2016.

This bonus will apply to ALL of our servers, including progression servers. :)

What will YOU do in game to best take advantage of the Double XP weekend?


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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