July 14, 2016 - Quarm server FAQ - Patch 7/6/16 - Hardcore Heritage: SolB + Mistmoore - Quarm Server + Rewards + Beta - 17th Anniversary Dev Q&A Part 2 - 17th Anniversary Dev Q&A Part 1 - GamParse 1.5.1.7 Update - EQ Resource in-game channel




July 14, 2016 - Quarm server FAQ

The Quarm server launched today (in case you live under a rock and hadn't heard yet)!  We spent some time playing on the newest EverQuest server today, and saw that many people were confused with just what exactly is going on!  So we decided to put together a small Frequently Asked Questions guide.  These questions are real questions that players were asking in General channel.  We picked the most common ones, and are answering them to the best of our knowledge!  We hope this helps some players!

What is the Quarm server?
The Quarm server is EverQuests newest server.  It's called the "Event" ruleset server.  Unlike other servers, the Quarm server will host limited time goals, called "events".  The current event goal is to beat the 6 MPG trials, and clear the Anguish raid zone.

Players who complete these goals in the provided event time will get special prizes.  The prize list can be found by Clicking Here!

Is there any special requirements to play on Quarm?
The only requirement is that you have an All Access membership.

Do we need to own any expansions?
Nope!  Since all accounts are automatically granted all expansions up to and including Call of the Forsaken, your account does not need to purchase any additional expansions to play event 1 on Quarm.

How long does the first event last?
The first event looks to be scheduled for a minimum of 3 months.

What happens to my character after the event is over?
DayBreak has said the characters will be "moved to another server".  We don't know if this means a brand new server, a specific server, or a server of your choice.  Update: It looks like Daybreak has said the characters will be moved to a brand new server!

Why is my character already level 51?
All characters created for the current event on the Quarm server start at level 51 with 50 AA points to spend.

Will we get More aa at 52? Or should i save my aa points?
You are only provided with the initial 50 AA points.  If you wish to have more as you level, you will have to grind them.

What is max Level right now?
The level cap on Quarm at the moment is level 70.  This was the level cap during the Omens of War expansion, which is the highest expansion unlocked on Quarm for event 1.

How many AA can you bank?
It's based on your level.  The cap appears to be 50 at Levels 51-55, 55 and Levels 56-60, etc.

Do you get spells for free?
You are given all of your classes spells up to level 51.  Beyond that, you will have to purchase them.

Can I box on the same PC here?
No, the Quarm server uses the "True Box" rules.  You can box, but you must use multiple computers.  You can only have 1 character logged into the Quarm server per computer.

What are the current hot zones?
Hot Zones were not introduced into a couple years after the Omens of War expansion, so they do not exist during event 1 on the Quarm server.

How do I get a mercenary?
Mercenaries were not introduced until the Seeds of Destruction expansion, so are not available during event 1 on the Quarm server.

Are augments in the game?
Yes, in fact Omens of War was a great expansion for augs!

I read in the patch notes there are exp pots we get for free or something, anyone have info?
If you log into the Quarm server during the first couple weeks, you will get two Bottle of Shared Adventure III.  These will appear in your /claim window.  You can claim one on the Quarm server, and one on your Live server of choice.

I logged in, but don't see my free exp potions in /claim?
Hit the "refresh" button in the claim window.

Are PoP zones locked and need to do normal progression?
Yes.

How do I enable Extended Target Window?
The Extended Target Window was not introduced until several years after Omens of War, so it is not available during event 1 on Quarm.

Why isn't fast regen enabled?
Out of Combat (ooc) regen was not introduced until a short time after Omens of War, so this feature is not available during event 1 on Quarm.

Once Omens of War is beat will it stay oow, or does it unock DoN etc?
Omens of War will remain the highest unlocked expansion during event 1 on Quarm.

We able to do epics?
If you can gather enough friends to help, I don't see why not!

Does the recruit-a-friend EXP bonus work on this server?
No, the bonus experience from the recruit-a-friend program is disabled on Quarm.

Why is all the armor tradeable?  I remember this stuff being No Trade!
The Quarm server is using the Firiona Vie server ruleset, making almost all items tradeable.  This may just be for event 1, we aren't sure.



If you have any more questions, post them here!  We will do our best to answer them, assuming we actually know the answer!



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July 12, 2016 - Patch tomorrow 7/13

All EverQuest Live Servers will be brought offline on Wednesday, July 13, 2016 at 6:30AM Pacific* for a patch. Servers will be unavailable for approximately three hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


DBStr Changes: http://spells.eqresource.com/dbstrhistory.php?mdy=07132016
EQStr Changes: None
Spell Changes: http://spells.eqresource.com/history.php?mdy=07132016

Update Notes:
July 13, 2016
_____________________
*** Highlights ***
- The new Quarm Event Server is now available for all All-Access members! All members who create a character and log on to Quarm before July 27th at 11PM PDT get two Bottles of Shared Adventure III to claim! One can be claimed on Quarm and one can be claimed on any other server.


*** Items ***
- Corrected a bug that prevented items that grant passive AA abilities from functioning as intended.


*** Quests & Events ***
- Emollious (Raid) - Emollious' various forms will now be more consistently neutralized by Jerill's traps.
- Fixed an issue that prevented Eron Nurwistle from allowing you to reset your progress on his tasks if you misplaced your jewelry.


*** Spells ***
- Bard - Corrected an issue that caused the Lively Crescendo line of songs to be focused for duration.
- Druid - Nurturing Growth will now tick down in non-combat zones, and will display a message when it wears off.
- Made many changes to smooth out and improve the availability of healing at low levels. These changes apply to all servers and rulesets.
- - Cleric - Added a new direct heal, Healing Light, at level 45. The scroll is now available on any Cleric vendor that sells Superior Healing.
- - Druid - Added two new direct heals: Nature's Renewal at level 39, and Forest's Renewal at level 49. These scrolls are now available on any Druid vendor that sells Superior Healing.
- - Druid - Lowered the minimum casting level of Healing Water from 44 to 34.
- - Paladin - Lowered the minimum casting level of Superior Healing from 57 to 48.
- - Ranger - Lowered the minimum casting level of Light Healing from 21 to 20.
- - Ranger - Lowered the minimum casting level of Healing from 38 to 32.
- - Ranger - Lowered the minimum casting level of Greater Healing from 57 to 44.
- - Shaman - Added two new direct heals: Spirit Salve at level 40, and Kragg's Salve at level 50. These scrolls are now available on any Shaman vendor that sells Superior Healing.


*** NPC ***
- Corrected the appearance of Gargoyles in the Ocean of Tears.


*** AA ***
- Berserker - Corrected an issue that prevented several ranks of Cry of Battle from being purchasable.
- Magician - Corrected an issue that prevented Conjurer's Efficiency from functioning as intended.
- Magician - Renamed the ability line 'Shifting Elements' to 'Hastened Heart of the Elements'.
- Warrior - Corrected an issue with all ranks of Quickened Howl of the Warlord that prevented it from functioning as intended.
- Wizard - The abilities Force of Will, Force of Flame, and Force of Ice will no longer consume counters on focus abilities.


*** Progression Servers ***
- Made many changes to smooth out and improve the availability of healing at low levels. These changes apply to all servers and rulesets. See the spells section above for details.
- Spell: Strength of Nature will now become available when Scars of Velious has unlocked on the server, instead of Shadows of Luclin.


*** Miscellaneous ***
- Added a general world performance improvement when loading characters. In rare cases, when first entering character select your characters may take up to a few minutes to load. They will automatically appear when they're ready to enter the world.


- The EverQuest Team



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July 5, 2016 - Patch tomorrow 7/6

All EverQuest Live Servers will be brought offline on Wednesday, July 6, 2016 at 6:30AM Pacific*. Servers will be unavailable for up to three hours.

Antonius Bayle and Trakanon servers will require additional maintenance. During this maintenance these servers will be unavailable for up to 24 hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


DBStr Changes: http://spells.eqresource.com/dbstrhistory.php?mdy=07062016
EQStr Changes: http://spells.eqresource.com/eqstrhistory.php?mdy=07062016
Spell Changes: http://spells.eqresource.com/history.php?mdy=07062016

Update Notes:
July 6, 2016
_____________________
*** Highlights ***
- Look to the marketplace this July for the Bird in a Cage. Each one contains a random adoptable bird familiar. Trade them to your friends or collect them all yourself, and keep an eye out for some rare and unique feathered familiars!
- Lynea the pet collector in the Commonlands will purchase your excess adoptable pets for a unique currency. You can buy a random discontinued pet from her using this currency.


*** Items ***
- Corrected an issue with the Unwritten Glyph item that would allow the selection of invalid reward options.
- Corrected the graphic of Confluence.
- Corrected the graphic on several Player Studio robes.
- Filthy Ape Livers no longer stack.


*** Quests & Events ***
- Eron Nurwistle will now allow you to start his series of quests over if you have somehow misplaced your jewelry.
- An Epic Request - The Castle Mistmoore step of An Epic Request can now be completed if the Hardcore Heritage version of Castle Mistmoore is active.
- The Ring War event in Great Divide should work more reliably.
- Corrected a couple Hot Zone targets in the Resplendent Temple.


*** NPCs ***
- Corrected an issue that caused some NPC races to have smaller than intended melee ranges, most notably the dracoliche.


*** AA ***
- Bard - Adjusted ranks 1-6 of Extended Ingenuity so that spells with a mana cost can now be extended.
- Beastlord - Consolidated Extended Bestial Bloodrage to be ranks 5-9 of Bestial Bloodrage and increased the amount of health drained from the warder while this ability is active. Beastlord - Consolidated Quickened Consumption of Spirit to be ranks 3-5 of Consumption of Spirit.
- Beastlord - Consolidated Extended Bloodlust to be rank 2 of Bloodlust. Extended the base duration of the ability to be equal to the impact that Spell Casting Reinforcement has on the line and flagged the line as non-focusable.
- Beastlord - Consolidated Extended Group Bestial Alignment to be ranks 2-6 of Group Bestial Alignment.
- Beastlord - Consolidated Hastened Bestial Alignment to be ranks 4-7 and 12 of Bestial Alignment.
- Beastlord - Consolidated Hastened Bite of the Asp to be ranks 3 and 9-10 of Bite of the Asp.
- Beastlord - Consolidated Hastened Companion's Sacrifice to be ranks 4-6 of Companion's Sacrifice.
- Beastlord - Consolidated Hastened Focused Paragon of Spirit to be ranks 4-6 and 16-18 and Quickened Focused Paragon of Spirit to be ranks 25-29 of Focused Paragon of Spirit. Additionally, ranks 13+ now offer endurance regeneration.
- Beastlord - Consolidated Hastened Gorilla Smash to be ranks 2 and 9-10 of Gorilla Smash.
- Beastlord - Consolidated Hastened Paragon of Spirit to be ranks 11-13, 23-25, and 38 and Quickened Paragon of Spirit to be ranks 26-28 of Paragon of Spirit.
- Beastlord - Consolidated Hastened Possum to be ranks 2-6 and 10-11 of Playing Possum.
- Beastlord - Consolidated Hastened Raven's Claw to be ranks 2 and 9-10 of Raven's claw.
- Beastlord - Consolidated Hastened Thunder to be ranks 4-8 and 12-13 of Roar of Thunder. Additionally, increased the hate reduction for all ranks of Roar of Thunder.
- Beastlord - Consolidated Hastened Warder's Gift to be ranks 7-9 of Warder's Gift and adjusted the amount of health absorbed from the warder to be a scaling percentage rather than a flat value.
- Beastlord - Consolidated Quickened Nature's Salve to be ranks 7-10 of Nature's Salve.
- Berserker - Consolidated Extended Tireless Sprint to be ranks 4-6 and Hastened Tireless Sprint to be ranks 10-15 of Tireless Sprint.
- Berserker - Consolidated Hastened Absolution to be ranks 2-9 of Agony of Absolution.
- Berserker - Consolidated Hastened Blood Pact to be ranks 16-18 and 28-29 of Blood Pact.
- Berserker - Consolidated Hastened Cry of Battle to be ranks 2-10 of Cry of Battle.
- Berserker - Consolidated Hastened Distraction Attack to be ranks 4-8 of Distraction Attack.
- Berserker - Consolidated Hastened Juggernaut Surge to be ranks 7-14 of Juggernaut Surge.
- Berserker - Consolidated Hastened Reckless Abandon to be ranks 4-12 of Reckless Abandon.
- Berserker - Consolidated Hastened Resilience to be ranks 19-21 and 28-31 of Uncanny Resilience.
- Berserker - Consolidated Hastened Savage Spirit to be ranks 7-18 of Savage Spirit.
- Berserker - Consolidated Hastened Untamed Rage to be ranks 14-20 of Untamed Rage.
- Berserker - Consolidated Hastened War Cry to be ranks 1-3 and Echoing Cries to be ranks 4-6 of a combined ability line named 'Improved War Cry'.
- Berserker - Decapitation can now trigger off of Frenzy skill button presses.
- Berserker - Increased the effectiveness of ranks 10-18 of Throwing Mastery.
- Berserker - Moved the minimum damage effects of Two Hands, No Mercy to Juggernaut's Proficiency. Ranks 1-6 of Juggernaut's Proficiency are now ranks 12-17 with newly created ranks 1-11 becoming available at equivalent times that ranks 1-11 of Two Hands, No Mercy became available.
- Berserker - Renamed the ability line 'Conservation' to 'Axemaker's Efficiency'.
- Berserker - Renamed the ability line 'Frenzied Defense' to 'Frenzied Return Strike'.
- Berserker - The ability 'Dying Blow' has been replaced with 'Death's Refusal' which provides 2% chance per rank to return to life with Touch of the Divine.
- Cleric - Renamed the ability line 'Improved Atone' to 'Enhanced Forgetfulness'.
- Enchanter - Consolidated Extended Dreary Deeds to be ranks 2-4 and 6-7 of Dreary Deeds. Additionally, added a mana cost to the ability line.
- Enchanter - Consolidated Hastened Beam of Slumber to be ranks 5-7 of Beam of Slumber.
- Enchanter - Consolidated Hastened Calculated Insanity to be ranks 7-11 and 21-22 of Calculated Insanity.
- Enchanter - Consolidated Hastened Crippling Aurora to be ranks 3-5 and 8 of Crippling Aurora.
- Enchanter - Consolidated Hastened Doppelganger to be ranks 4-6 of Doppelganger.
- Enchanter - Consolidated Hastened Edict of Command to be ranks 7-12, 19-21, and 28-32 of Edict of Command.
- Enchanter - Consolidated Hastened Eldritch Rune to be ranks 21-23 of Eldritch Rune.
- Enchanter - Consolidated Hastened Gather Mana to be ranks 2-4 and 9-14 of Gather Mana.
- Enchanter - Consolidated Hastened Glyph Spray to be ranks 3-8 of Glyph Spray.
- Enchanter - Consolidated Hastened Illusions of Grandeur to be ranks 2-5 of Illusions of Grandeur.
- Enchanter - Consolidated Hastened Mental Contortion to be ranks 3-8 of Mental Contortion.
- Enchanter - Consolidated Hastened Mind Over Matter to be ranks 4-7 of Mind Over Matter.
- Enchanter - Consolidated Hastened Phantasmal Opponent to be ranks 2-7 of Phantasmal Opponent.
- Enchanter - Consolidated Hastened Veil of Mindshadow to be ranks 10-18 and 37 of Veil of Mindshadow.
- Enchanter - Consolidated Pet Discipline to be rank 4 of Animation Empathy.
- Enchanter - Consolidated Quickened Stasis to be ranks 16-18 and Hastened Stasis to be ranks 22-26 and 33 of Stasis. Additionally, the ability line has been renamed 'Noctambulate' in order to better differentiate it from the 'Self Stasis' and 'Friendly Stasis' ability lines.
- Enchanter - Corrected an error that caused the 4th rank of Quick Damage not to be displayed.
- Enchanter - Reduced the damage absorption percentage and hit limit on ranks 11-26 of Mind Over Matter.
- Enchanter - Reduced the damage absorption percentage on all ranks of Veil of Mindshadow.
- Enchanter - Renamed the ability line 'Mana Overburn' to 'Hastened Mana Flare'.
- Magician - Consolidated Extended Frenzied Burnout to be ranks 2-7 and 9-11, Hastened Frenzied Burnout to be ranks 14-18, Quickened Frenzied Burnout to be ranks 22-26, and Reaching Frenzied Burnout to be ranks 28-32 of Frenzied Burnout.
- Magician - Consolidated Extended Heart of Flames to be ranks 11-16 of Heart of Flames.
- Magician - Consolidated Extended Heart of Ice to be ranks 8-13 of Heart of Ice.
- Magician - Consolidated Extended Heart of Stone to be ranks 11-16 of Heart of Stone.
- Magician - Consolidated Extended Heart of Vapor to be ranks 13-18 of Heart of Vapor.
- Magician - Consolidated Extended Raging Servant to be rank 4 of Extended Swarm as the 9 second extension was not additive with the effects of Extended Swarm.
- Magician - Consolidated Hastened Elemental Union to be ranks 4-6 and 16-19 of Elemental Union.
- Magician - Consolidated Hastened Host of Elements to be ranks 16-20 and Quickened Host of the Elements to be ranks 21-25 of Host of the Elements.
- Magician - Consolidated Hastened Virulent Talon to be ranks 3-8 of Virulent Talon.
- Magician - Consolidated Quickened Call Hither to be ranks 4-5 of Call Hither.
- Magician - Consolidated Reaching Shared Health to be ranks 6-8 of Shared Health.
- Magician - Consolidated Summoner's Beckon to be rank 2 of Elemental Pact and renamed the ability line 'Conjurer's Efficiency'.
- Magician - Corrected the implementation of the 'Bolt of Molten Shieldstone', 'Renewal of Calix', and 'Spear of Molten Shieldstone' focus lines to improve the base damage/healing of the spells by 2% per rank rather than add a flat amount of damage/healing.
- Magician - Improved the damage of all ranks Steel Vengeance.
- Magician - Renamed the ability line 'Companion's Gift' to 'Healing Gift' and moved the line to the Archetype tab.
- Multiple - Consolidated Hastened Mass Group to be ranks 2-9 of Mass Group Buff (ranks 2-10 for Enchanters).
- Necromancer - Consolidated Extended Gift of Deathly Resolve to be rank 2 of Gift of Deathly Resolve.
- Necromancer - Consolidated Hastened Dying Grasp to be ranks 3-7 and 9 of Dying Grasp.
- Necromancer - Consolidated Hastened Embrace The Decay to be ranks 3-6 of Embrace the Decay.
- Necromancer - Consolidated Hastened Swarm of Decay to be ranks 7-11 and 15-16 of Swarm of Decay.
- Necromancer - Consolidated Hastened Whisperwind to be ranks 2-6 of Whisperwind.
- Necromancer - Consolidated Quickened Levant to be ranks 2-6 of Levant.
- Necromancer - Increased the number of damage-over-time spells that Deathly Resolve (the effect triggered by Gift of Deathly Resolve) will twincast from 1 to 2.
- Wizard - Added mana costs to Force of Will, Force of Flame, and Force of Ice.
- Wizard - Consolidated Hastened Arcane Fury to be ranks 4-8 of Arcane Fury.
- Wizard - Consolidated Hastened Beam of Displacement to be ranks 2-4 of Beam of Displacement.
- Wizard - Consolidated Hastened Call of Xuzl to be ranks 9-14 of Call of Xuzl.
- Wizard - Consolidated Hastened Force of Will to be ranks 4-8 and 15-17 of Force of Will.
- Wizard - Consolidated Hastened Manaburn to be ranks 10-15 of Mana Burn.
- Wizard - Consolidated Hastened Nexus Gate to be ranks 2-9 of Nexus Gate.
- Wizard - Consolidated Hastened Strong Root to be ranks 2-11 of Strong Root. The component of ranks 4-6 of Hastened Strong root that reduced the likelihood that your target will break free from your root spells has been moved to newly created ranks 1-3 of Fortified Entanglement. Existing ranks of Fortified Entanglement are now ranks 4-9 of the line.
- Wizard - Consolidated Quickened Harvest of Druzzil to be ranks 3-6 and Hastened Harvest of Druzzil to be ranks 10-12 and 16 of Harvest of Druzzil.
- Wizard - Removed E'ci's Icy Blessing, Ro's Fiery Blessing, Druzzil's Mystical Blessing, and the 3 ranks of Kerafyrm's Favor. Kerafyrm's Prismatic Familiar now requires rank 5 of Ro's Flaming Familiar, E'ci's Icy Familiar, and Druzzil's Mystical Familiar. Each of the 4 ranks of Kerafyrm's Prismatic Familiar have had their cost increased by 3 AA points to match the removal of the Blessing lines.
- Wizard - Renamed the ability line 'Spell Casting Fury Mastery' to 'Fury of Magic' and moved the line to the Archetype tab.
Multiple - Reverted the consolidation of expendable Glyph AA abilities. 0Abilities that were previously consolidated have been renamed to convey their role as ranks in a line when sorted. Additionally, the hotkey names for these abilities have been adjusted to improve readability.


*** Progression Servers ***
- Removed the requirement of Rain of Fear to go into Offline Mode when selling things in the Bazaar.
- The Spell: The Zephyr: Stonebrunt should not be available for purchase until Legacy of Ykesha has unlocked on the server.
- The Spell: Hammer of Divinity is researchable in Luclin and later.
- Melalafen will return to Western Wastes when the Planes of Power has unlocked and the Sleeper is awoken. He will depart once Lost Dungeons of Norrath has unlocked.


*** Miscellaneous ***
- Ah, Anguish. Is it a Citadel, an Asylum, or a Fallen Palace? The name will be handled more consistently now.


*** Tradeskills ***
- Corrected several research tradeskill recipes that required the use of defunct class specific lexicons. These recipes can now be completed in a standard research lexicon.


*** UI ***
- Corrected a typo in the description of the Charisma stat tooltip in the stats page of the inventory window.
- Corrected an issue that caused the expedition window to pop up when a shared task spawned a dynamic zone.
- Added an 'Activate All' button to the barter UI to allow you to attempt to activate all of your buy lines.
- Added more icon sheets.


- Changed -
EQUI_Animations.xml
EQUI_BarterWnd.xml
EQUI_DragItems.xml
EQUI_Inventory.xml


- The EverQuest Team



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July 1, 2016 - Independence Day Weekend Bonuses

Looking to snag yourself some items from the marketplace? From 12 PM PT on Friday July 1, 2016 until 12PM PT on Tuesday, July 5, 2016, All Access members will receive a 40% marketplace discount!

In addition, ALL players will be awarded 76% bonus XP, Faction, and Rare Spawns for the duration of the extended weekend!


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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June 30, 2016 - Zek, AB, Rathe Extended Downtimes

We'll be doing extended maintenance on Zek, Antonius Bayle and The Rathe servers. During this week we'll be doing one of these a day, and during this maintenance it's estimated that each server will be unavailable for up to 24 hours.

These are scheduled for:
Zek - Down Tuesday, July 5, 2016, starting at 10AM PDT*
Antonius Bayle - Down Wednesday, July 6, 2016, starting at 10AM PDT*
The Rathe - Down Thursday, July 7, 2016, starting at 10AM PDT*

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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June 24, 2016 - TLP Extended Downtimes

We'll be doing extended maintenance on the Vulak`Aerr server on Monday, June 27, 2016, starting at 10AM PDT. During this maintenance this server will be unavailable for approximately 24 hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.


We'll be doing extended maintenance on Vulak`Aerr, Fippy Darkpaw, Lockjaw and Ragefire servers. We'll be doing one of these a day, and during this maintenance each server will be unavailable for approximately 24 hours.

These are scheduled for:
Vulak`Aerr - Down Monday, June 27, 2016, starting at 10AM PDT*
Fippy Darkpaw - Down Tuesday, June 28, 2016, starting at 10AM PDT*
Lockjaw - Down Wednesday, June 29, 2016, starting at 10AM PDT*
Ragefire - Down Thursday, June 30, 2016, starting at 10AM PDT*


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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June 22, 2016 - HH: Solb and MM

Well, well. Look who came crawling back. Nagafen and Mistmoore's minions have been waiting for you. Tales of your adventures through Blackburrow and Cazic-Thule, followed by the achievements in Unrest and Lower Guk, and your recent successes in Permafrost and Crushbone have spread throughout all of Norrath. Think you're ready for the final Hardcore Heritage zones of 2016?

Welcome to The Castle of Mistmore and Nagafen's Lair, Level 100 versions of some of the most dangerous zones from classic EverQuest. You'll have FOUR weeks, from June 22 through July 20 at 11PM PDT, to prove your strength and might, and if you do, you'll be handsomely rewarded.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).



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June 21, 2016 - Patch tomorrow 6/22

All EverQuest Live Servers will be brought offline on Wednesday, June 22nd, 2016 at 6:30AM Pacific* for a patch. Servers will be unavailable for approximately three hours.

Keep an eye on the EverQuest forums and social media for status updates and for news if additional downtime is needed.


Check this out and more in our EQ Calendar (Be sure to set it to your time zone [in settings on the Calendar] for your times!).


DBStr Changes: http://spells.eqresource.com/dbstrhistory.php?mdy=06222016
EQStr Changes: None
Spell Changes: http://spells.eqresource.com/history.php?mdy=06222016

Update Notes:
June 22, 2016
_____________________
*** Items ***
- Activated items with unlimited charges that cure your target of disease, corruption, curse, or poison counters have been modified to cure the caster if the caster's target is not a valid recipient of the cure spell.
- The Shield of the Immaculate has had its cast time returned to instantaneous but now has a 1 second recast time.


*** Quests & Events ***
- The 5th Anniversary Scavenger Hunt items will now drop in the Hardcore Heritage version of Lower Guk.
- Added achievements to track progression toward access to Anguish, the Fallen Palace.
- Added an achievement for completing the Eron's Jewelry quest line.
- Phinigel players now have access to the instance of the post-Sleeper version of Sleeper's Tomb.
- Warden Hanvar's adds will not cease spawning until he is killable.
- Corrected a bug that caused 'An Epic Retelling' to award the wrong items.
- Damsel of Decay (Group and Raid) - Made several tuning adjustments to the raid and mission:
- - The bokon believers are no longer immune to fling and gravitate effects.
- - The bokon believers in the raid event have had their level reduced from 105 to 104.
- - The bokon believers are now much less likely to break free from root effects.
- - Increased the periodic damage timer of the Tendrils of Pestilence traps from 1 second to 2 seconds.
- - Modified the Withering mechanic such that plate tank classes (warriors, paladins, and shadowknights) will not be hit with Withering Physicality as their first debuff, though they are still susceptible if Withering Faith is cured.


*** NPCs ***
- Fixed a problem that could cause rares in Velketor's Labyrinth and Dragon Necropolis to drop twice their intended loot at certain points in progression.


*** Progression Servers ***
- Essence of Sunlight now drops from the appropriate NPCs when Velious unlocks.
- The Improved Invisibility spell is researchable in Velious and later. Everlasting Breath, Yaulp V, and Circle of Seasons are researchable in Luclin and later.
- It is now possible to bind affinity to the Plane of Mischief until it converts to the revamped version.
- The Great Divide instance for the Ring War is now available on Phinigel.
- Made changes to cultural tradeskills to allow most of the cultural available in Velious to be made in Velious on progression servers. Note: The troll made weapons were not available until Luclin and will continue to be locked until then.
- It should now be possible to spawn Dain Frostreaver IV by handing Chamberlain Krystorf your Runed Coldain Prayer Shawl.
- Trakanon will now drop Undead Dragongut Strings. The Undead Bard will no longer spawn.
- Bosses in the Plane of Fear 2.0 instance will now correctly get Mitigation of the Mighty III instead of Mitigation of the Mighty I.


*** Tradeskills ***
- Corrected an issue with a tradeskill achievement.
- Items that were flagged as usable in tradeskills that were not part of any active recipe have had their tradeskill flag removed. This does not impact tradeskill containers or tradeskill trophies which are flagged in this manner in order to fit inside of tradeskill component containers.
- Infected Rat Livers, Tundra Kodiak Meat, and Filthy Ape Liver now stack to 20. Filthy Ape Liver and Beautiful Tiger Hide are now flagged as tradeskill.


- The EverQuest Team



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June 17, 2016 - Legends of Norrath Closing

For the past nine years, EverQuest and EverQuest II players have interacted with the world of Norrath through the Legends of Norrath Trading Card Game. Many of you have enjoyed its art, its strategic gameplay, and hopefully found that elusive Loot card granting one of our cool in game items.

Legends of Norrath has not had an active development team for quite some time and in the best interest of our company and players, we have made the difficult decision to close the servers on Wednesday, August 17, 2016 at Noon Pacific Time.

Purchasing Legends of Norrath booster packs and the monthly All Access Membership claim of Legends of Norrath booster packs will no longer be available after Monday, July 18, 2016 at 10AM Pacific Time.

All loot rewards and packs in the Legends of Norrath client will need to be open and claimed on your character prior to when the servers close to ensure that your loot rewards are available in EverQuest and EverQuest II.

We know some of you are extremely enthusiastic about some of the items that were previously introduced in the Legends of Norrath TCG packs. These loot rewards will continue to be available to players through other means. Look to the Marketplace for packs which give an opportunity for rewards from previous LON sets.

We appreciate your understanding and continued support.



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June 16, 2016 - Quarm Beta Live

The beta for the Quarm server is now available!

Quarm is a special event server that's scheduled to launch in July! If you want to learn more about this event server, see the post here.

The Quarm beta requires the beta launcher. You can download the beta launcher here.

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SPECIAL NOTE: When Quarm launches in July, it'll require an All Access Membership. The Beta server is available to ALL players, regardless of membership.



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